Angband



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Game information

Release year1993
DeveloperOpen-source
PublisherOpen-source
GenreRole-Playing (RPG)
PlatformDOS
Game size1.4 MB

Visual archive

Frequently asked questions about Angband

The goal is to delve through a deep dungeon, grow stronger through items and abilities, and ultimately defeat a powerful final foe before escaping alive.
Yes. Every action advances the world by a turn, letting you plan movement, combat, and resource use without relying on fast reflexes.

You choose a race and class that shape stats, skills, and access to abilities, then refine your build by equipping items and learning spells or prayers.

Its focus on information control, resistances, consumables, and unique monsters creates a strategic rhythm centered on preparation and calculated risk.
Yes. The interface and turn-based design make it comfortable to play in a browser on modern phones and tablets without restrictions.
Gear is pivotal. The right resistances, speed boosts, and utility effects often matter more than a small level increase.
They do. Procedural generation creates new floor layouts, item drops, and enemy mixes, ensuring fresh challenges every time you play.
Yes. You can specialize in melee, archery, or magic, and combine consumables and tactical positioning to counter different threats.
Defeat ends the run, encouraging you to learn from mistakes, refine strategies, and start a new journey with better knowledge.
Both. The turn-based pace supports brief skirmishes or extended expeditions, making it easy to play in whatever session length you prefer.
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