Twilight: 2000



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Game information

Release year1991
DeveloperParagon Software Corporation
PublisherMicroProse Software, Inc.
GenreRole-Playing (RPG), Strategy
PlatformDOS
Game size2.9 MB

Visual archive

Frequently asked questions about Twilight: 2000

It’s a tactical role-playing game with strong survival elements, combining squad management, travel decisions, and dangerous combat.
You guide a stranded military squad through a collapsing world, trying to survive, complete objectives, and endure escalating threats.
The DOS game was published by MicroProse.
It leans into both: the RPG side is your squad’s skills and condition, while the strategy side is how you plan, position, and manage resources.
Scarcity and consequences—ammo, injuries, and fatigue matter, and reckless fights can permanently weaken your squad.
It’s central; keeping the right people healthy and equipped often matters as much as winning any single battle.
It’s systems-driven, but those systems generate emergent stories through tough choices, risky encounters, and survival setbacks.
Avoid unnecessary combat, scout situations carefully, and prioritize supplies that keep your squad functional rather than chasing every opportunity.
They’re tense and methodical, rewarding positioning and planning over speed, which fits the game’s grounded survival tone.
Because it delivers a distinctive post-war survival game experience where tactical choices, limited resources, and squad tension stay compelling over time.
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