Max Design was an Austrian studio celebrated for deep strategy and management games with historical flair and meticulous economic systems. On DOS, the team delivered standouts that defined their reputation: 1869, a richly modeled age-of-sail trading game; Burntime, a post-apocalyptic survival strategy cult favorite; and Oldtimer (Motor City), a detailed automotive tycoon simulation. Their titles balanced accessibility with simulation depth and elegant interfaces, inviting long-form play and careful planning. On our Max Design page you can read about their influence, browse these classics, and play them online for free—rekindling the studio’s signature mix of strategy, atmosphere, and thoughtful design.

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Burntime
Role-Playing (RPG) gameBurntime is a post-apocalyptic strategy game from Max Design that blends survival, trade, and territorial control into a tense, slow-burn conquest. Players recruit specialists, secure water and food, and outmaneuver rival fac...