The Ancient Art of War in the Skies



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Game information

Release year1992
DeveloperEvryware, Inc.
PublisherMicroProse Software, Inc.
GenreAction, Simulation, Strategy
PlatformDOS
Game size2.7 MB

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Play The Ancient Art of War series online

Frequently asked questions about The Ancient Art of War in the Skies

It’s a hybrid strategy and action game where you plan WWI air missions on a map and then play arcade-style dogfights or bombing runs when encounters occur.
The MS-DOS version was published by MicroProse.
It leans toward strategy and accessible action rather than deep cockpit simulation, focusing on decisions, timing, and clear combat sequences.
Yes—encounters can be resolved without manually playing every arcade segment, so you can emphasize planning when you prefer.
The game is set around World War I air combat, with British and German forces and a campaign built around sorties and targets.
Each mission is a quick cycle of planning, contact, and consequence, so your strategic choices immediately show up in action outcomes and the next map decision.
Focus on timing and objectives: route flights to reduce risky interceptions, protect what matters, and pick targets that force predictable enemy responses.
Smart positioning—closing at the right angle, managing space, and firing when you’ve created a clean line—matters more than reckless chasing.
It captures the romance of early aerial duels while adding a commander’s perspective, letting you “think the war” as well as fly it.
The rules are easy to grasp, sessions are satisfying, and the mix of strategy and action makes it a timeless choice for anyone who wants a classic game to play online.
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