
Dalek Attack is a fast Doctor Who-themed platform shooter published by Alternative Software Ltd, built for players who want a classic game with constant momentum. Choose an incarnation of the Doctor, leap across hazards, and blast Daleks through scrolling stages that mix sci-fi danger with arcade pressure. It’s easy to pick up and fun to play online when you treat each screen like a quick survival puzzle. Fans of Contra’s run-and-gun rush or Duke Nukem’s platform action will feel at home, but Dalek Attack adds its own time-travel flavor and lively co-op chaos.
Dalek Attack is a Doctor Who-licensed DOS game published by Alternative Software Ltd, shaped in the early 1990s when many tie-ins chased the quick-hit energy of arcades. It plays as a side-scrolling platform shooter that values momentum over mystery. You guide the Doctor through invaded environments, weaving around hazards, picking moments to fire, and pushing forward before the screen overwhelms you. The premise is instantly clear even if you only know the Daleks by reputation: survive the run, outshoot the patrols, and reach the end of each level.
The game still respects its identity. In the MS-DOS version you can select from multiple incarnations of the Doctor, and a second player can join as a companion for cooperative play. That choice changes the feel dramatically. Solo runs are tense and measured, while co-op becomes a busy dance of spacing, shared routes, and last-second rescues. Dalek Attack does not try to retell the television series; it aims to bottle the thrill of facing the Daleks and convert it into a straightforward action challenge.
The stages keep you moving through a tour of locations that mix recognizable cities with stranger science-fiction spaces. Each area is built from familiar platformer language—ledges, drop-offs, cramped corridors, and open runs where you must respect enemy fire. Because you are constantly advancing, the game often feels like a chase. You carve out a pocket of safety, then the next screen demands another quick solution.
Daleks are the headline threat, but the difficulty comes from overlapping hazards. A ground enemy might punish hesitation while a projectile pattern punishes impatience, forcing you to commit to clean jumps and deliberate shots. The best sections turn the screen into a small tactical arena where safe ground is temporary and timing matters more than raw speed. Boss encounters act as punctuation marks, testing whether you’ve learned how to read patterns under pressure and keep your nerves steady.
Dalek Attack runs on a simple loop, and the satisfaction comes from sharpening it. Shooting is immediate and readable, so mistakes usually feel explainable: you fired late, jumped early, or stood in a lane the enemy could control. That clarity matters in a tough action game because it encourages improvement rather than random frustration. With repeat play you start routing sections on instinct—clearing one threat first to open a safer jump, or backing up a step to create breathing room before you commit.
Pick-ups and useful items add small incentives to explore and to take controlled risks. In a run-and-gun platformer, repetition can creep in; here, the promise of a helpful boost makes detours feel worthwhile. Co-op amplifies everything. With two characters, the screen gets busier and safe platforms feel smaller, so the smartest approach is coordination: cover angles for each other, stagger jumps, and avoid colliding in tight spaces. When that teamwork clicks, Dalek Attack becomes a cooperative arcade challenge where communication matters as much as reflexes.
Dalek Attack remains satisfying to play online because its structure fits short bursts of intensity. You can play Dalek Attack online free in a browser, and it can also be played on mobile devices, so one stage can be a quick break or the start of a longer push through the campaign. The goals are immediate and the feedback is crisp, which means you spend your time playing rather than preparing. Because it works without restrictions, the focus stays on timing, routes, and surviving long enough to push into the next stretch.
Playing in a browser also highlights how well the game communicates danger. Enemy patterns are visible, gaps are readable, and most hits come from choices you can correct next time. Do you clear the screen carefully, or do you trust your movement and sprint into the next segment? Do you chase a pickup near a risky corner, or do you conserve health and keep your line clean? Dalek Attack rewards that decision-making, turning each section into a bite-sized story of pressure, escape, and comeback.
Dalek Attack succeeds because it commits to its genre. It offers a sturdy platform-shooter foundation and then colors it with Doctor Who flavor: a persistent sense of invasion, recognizable foes, and set-piece moments that break up the run. The variety of backdrops keeps the journey moving, while consistent rules let you build skill from stage to stage. It is refreshingly direct, too. There are no complicated subsystems to learn—just movement, timing, and careful aggression.
Dalek Attack is an energetic Doctor Who-inspired DOS game from Alternative Software Ltd that trades conversation for propulsion, delivering side-scrolling action built around jumps, shot lanes, and constant Dalek pressure. It is easy to pick up, demanding enough to respect, and especially memorable when co-op turns tense moments into shared problem-solving.
To control the game, use directional inputs to move, jump to navigate platforms and hazards, and use the fire button to shoot; success comes from steady aim, careful spacing, and learning when to advance.
All used codes are publicly available and the game belongs to its original authors.
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